Hmm. Needs more fun.

I realized the other day that what I’m working on isn’t quite fun enough. Some parts of it are fun to read (I think) and (I know) some parts of it are fun to write. But in thinking so much about wordcount and moving from Point A to Point B (or in this case, Sequim to Port Angeles), I lost sight of the things that make the story enjoyable on both levels. Simply put, there isn’t enough crazy in it — it’s not nearly audacious enough. There are very specific technical challenges (“how do I solve for x in 5K words?”), but not enough “rabbit vs. hat” antics, not enough gauntlets thrown down for me to pick up.

So, some wiki spoilers:

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